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The 7 best tools for game art and textures
Want the tools for game art and textures but aren't sure where to start? We've interviewed dozens of games artists over the years, and we've also published many tutorials and step-by-step guides for ...
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3 cash-producing stocks we’re skeptical of
A company that generates cash isn’t automatically a winner. Some businesses stockpile cash but fail to reinvest wisely, limiting their ability to expand. Luckily for you, we built StockStory to help ...
Samsung just announced that 120 games will be playable via its Odyssey 3D Hub platform by the end of the year. This is the platform that allows for glasses-free 3D gaming on Odyssey monitors.
Tencent Games today announced its comprehensive program for the 2026 Game Developers Conference (GDC) Festival of Gaming, featuring more ...
Choose the right 3D character studio for modern game development by learning what to evaluate. Discover why Kevuru Games ...
As the Q4 earnings season comes to a close, it’s time to take stock of this quarter’s best and worst performers in the design software industry, including Unity (NYSE:U) and its peers.
US real-time 3D technology company Unity Software is exploring a potential sale of its China business, targeting a valuation ...
Clash Royale revenue fell 49.4% month-on-month in January 2026. PUBG Mobile player spending increased by 93.2%. Gossip Harbor developer Microfun broke into the list of the world's top 10 grossing ...
Graphics Cards You might be as surprised as I was to learn that Assassin's Creed Mirage is one of the few games to use AI neural texture compression—the only one, I think AI Todd Howard says AI's 'not ...
Andy is a seasoned technology journalist with more than 15 years experience in the mobile industry, writing for Digital Trends, Wired, and more. During that time he has reviewed hundreds of ...
Who is getting disintermediated when AI enters the gaming race? And where does a shake-up in the C-suite leave a new value stock?
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...
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