Abstract: Transformer-based methods are recently popular in vision tasks because of their capability to model global dependencies alone. However, it limits the performance of networks due to the lack ...
This project is a 2D Metroid-style game developed in Godot that focuses on implementing a kinematic projectile vectoring system. The project explores directional shooting mechanics, projectile physics ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results