Abstract: Although 3D Gaussian Splatting (3DGS) has demonstrated promising results in novel view synthesis, its performance degrades dramatically with sparse inputs and generates undesirable artifacts ...
Basically it sync whatever entity component you want with GPU data to perform instanced rendering. As a result all entities with same Material can be rendered with single drawcall.
CONCORD, N.C. — Crescent Communities announced the acquisition of land for its latest multifamily community, RENDER ...