News

Listen up all you long-suffering Splinter Cell fans, because I've got a shred of good news for you. No, it's not an update on ...
Splinter Cell: Blacklist added Steam Achievements in a surprise update nearly 12 years after its launch. Ubisoft also removed any achivements related to the game's now-defunct online mode ...
The new economy system in Blacklist represented another fundamental change from previous Splinter Cell games. It influences both the way you play, and the way you approach a mission.
Blacklist exists in the same mold as the previous Splinter Cell games, with mostly linear levels and an emphasis on being sneaky. The post-level scoring system, however, is what sets it apart.
Visuals: Splinter Cell: Blacklist is one of the most beautiful games out there; cities and outposts feature dust, weathered concrete, ramshackled homes, bright light, and inviting shadows.
Splinter Cell: Blacklist, like SC: Conviction, will feature a full co-op campaign. Ubisoft discusses this two-player mission in a new developer diary. Today Ubisoft delivered the first gameplay ...
Netflix unveiled the first official trailer for the series yesterday (August 22). The 70-second preview hints at extensive ...
Blacklist is as eager to reintroduce older Splinter Cell mechanics as it is to showcase new ones, however. Sam is back to his nonlethal pre-Conviction methods--that is, if you want him to be.
Ubisoft Toronto's Patrick Redding explores the challenges of developing a modern stealth game, and how the next Splinter Cell aims to surmount them. By Maxwell McGee on October 2, 2013 at 11:28AM PDT ...
Splinter Cell: Blacklist’s story does avoid most of the easy terrorist bad guy tropes, and there is something to say buried under all the techno-political milspeak wonkery.
As we were playing through them, we were feeling a little bit queasy about it.” Splinter Cell: Blacklist hits Xbox 360, PlayStation 3 and PC on August 20th. Andrew Goldfarb is IGN’s news editor.
"I'm not going to go into the whole story," says Splinter Cell: Blacklist creative director Maxime Béland during an interview with Joystiq at PAX 2012, "but Conviction was kind of a rescue job ...