Tetris is one of the world’s most beloved and addictive video games, bought and downloaded hundreds of millions of times since its 1984 debut. It’s about to make its first appearance in virtual ...
From his early days at SEGA, through Q Entertainment, to his current role as founder and CEO of Enhance Games, Tetsuya Mizuguchi has long pursued the convergence of emotion, games, and technology.
On Saturday at Sony’s PlayStation Experience press conference, Rez Infinite stood out as one of the biggest surprises of the show. A remastered version of the classic music-infused rail shooter, ...
IGN was recently able to speak with Tetsuya Mizuguchi, the creator of the Lumines series in addition to games such as SEGA Rally, Rez, and Space Channel 5. Mizuguchi was friendly and open to ...
Tetsuya Mizuguchi gives the impression of someone who's finally gotten the opportunity he's been waiting for. He's worked at Sega for around ten years, first in its arcade division, where he headed ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Tetsuya Mizuguchi has a unique perspective on the role of music in video games. Many of his titles, like Lumines and Child of Eden, have a strong emphasis on interactive soundscapes, with players ...
Game designer Tetsuya Mizuguchi talked about the "creative serendipities" that opened his senses and led to the pathway to creating Rez, the 2001 musical shooter that experimented with the concept of ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. GameSpot News spent some time chatting with Sega’s Tetsuya Mizuguchi ...
In the sweat mist of a late 90s techno hall, Tetsuya Mizuguchi got his first glimpse of what would become his life's work. The young Japanese designer, still fresh from the success of creating one of ...
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