Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft announced the DirectX 12 Ultimate API last year which would enable games to use several modern DirectX 12 graphics features like DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh ...
Why it matters: On Thursday, Microsoft's Agility SDK development team announced the preview release of Agility SDK version 1.7.10.0. The new version brings developers two new features, GPU upload ...
Microsoft has revealed the first details on the latest version of its DirectX SDK at the Gamefest event in Seattle. Chief new features in version 11 are the new Compute Shader technology, which allows ...
Upon hearing of the recent Doom3 GPL release, I eagerly went to the Github page, and read about the necessary components for compiling the source. I installed Visual C++ 2010, and I downloaded the ...